Written by: Soul Solutions Friday, 10 April 2009
Keith posted this awesome Silverlight3 demo showing that although the new Virtual Earth control is Silverlight2 you can happily put this in the newer framework. With this in mind I put together this little sample showing how you can use the new Pixel Shaders to drastically modify the map control. The sample makes use of the http://wpffx.codeplex.com/ project as described by Morten Nielson.
View the live demo here if you have Silverlight3 running on your test machine:
http://www.soulsolutions.com.au/silverlight/VEPixelShader/
My favourite is the Zoom Blur, it would be interesting to enable this during zoom animation.
2 comment(s) so far...
Re: Silverlight3 Pixel Shaders and Virtual Earth I did the same thing at the end of this session: resources.esri.com/arcgisserver/apis/silverlight/index.cfm?fa=mediaGalleryDetails&mediaID=7C808417-1422-2418-A00D7D89843A08D9Difference is that I made the parameters interactive and center the effects around the mouse.
Re: Silverlight3 Pixel Shaders and Virtual Earth
I did the same thing at the end of this session: resources.esri.com/arcgisserver/apis/silverlight/index.cfm?fa=mediaGalleryDetails&mediaID=7C808417-1422-2418-A00D7D89843A08D9Difference is that I made the parameters interactive and center the effects around the mouse.
Re: Silverlight3 Pixel Shaders and Virtual Earth Good Idea Morten, I'll do the same thing. I guess it can then be a little more useful as a kind of viewer/tester for the effects. Thanks!
Good Idea Morten, I'll do the same thing. I guess it can then be a little more useful as a kind of viewer/tester for the effects. Thanks!