Jun 13

Written by: Soul Solutions
Friday, 13 June 2008 

Today we launched project “Deep Earth” on codeplex. This open source project will bring together skills from developers all over the world to continue this concept and ultimately create a useable Silverlight control.

Seven people have joined the fun: Shaun Becker, Jonas Follesø, Bronwen Zande, Darko Radiceski, Nicolas Boonaert, Rob Farley and myself John O’Brien. What a great mix of people!

The project page at codeplex links to the live example:

http://deepzoom.soulclients.com/VE/

We have some new stuff to show you, after clicking on the map use R, H and A to change map styles. And checkout the latest code for some preview of the new dashboard UI and future Architecture ideas.

Project blurb:

DeepEarth is a community project focused on creating a rich interactive mapping control using Silverlight2 Deep Zoom. Concentrating on Microsoft Virtual Earth imagery and data the project offers team members the opportunity to learn and share while creating something cool and useful.
The project will explore using the MultiScaleImage control (Deep Zoom) for tile layers and user content, User Experience around mapping with Silverlight and the performance benefits and coding practices of native .net code.

Expect some cool functionality from this amazing technology.

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4 comment(s) so far...

Re: Silverlight Virtual Earth, Part 3 Project “Deep Earth” launches

Awesome, do we have SL Pushpin Support in this version ? or it is still work in progress..

Thanks,

Gopi

By Gopinath on   Saturday, 14 June 2008

Re: Silverlight Virtual Earth, Part 3 Project “Deep Earth” launches

Just added the first steps towards XAML pushpin support.

By John (SoulSolutions) on   Sunday, 15 June 2008

Re: Silverlight Virtual Earth, Part 3 Project “Deep Earth” launches

Nice !

By vasudev on   Sunday, 15 June 2008

Re: Silverlight Virtual Earth, Part 3 Project “Deep Earth” launches

It's horrible jerky, sorry I don't like it.

By Tomas on   Thursday, 3 July 2008

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