Jan
12
Written by:
Soul Solutions
Friday, 12 January 2007
In this article I will explain how to design a Virtual Earth application to load its pushpin content on demand. Although this technique is very well suited for use in high performance sites combined with Clustering and encoding I will cover only the basics to keep it simple.
Loading your pushpin popup content on demand
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5 comments so far...
Re: Virtual Earth, Loading your pushpin popup content on demand
Hi Jhon,
u r Concepts is very Interesting. Actually in u r clustering concept i want implement polygons also. i am implemented little bit stuff using xml and web service.you have any idea this thing. please give me suggestion to me.
bye...
By PramodReddy on
Thursday, 8 February 2007
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Re: Virtual Earth, Loading your pushpin popup content on demand
Polygons are interesting, I would look at my encoding article to see a really effeicent way to store and transmit them. I would keep in mind that VE is fairly slow in ploting many polygons. I have had success in throttling the plotting of polygons so only XX are drawn per second. This allows the user to get on with what they need to do or wait for the polygons to be drawn. The delayed effect of them drawing is pretty cool also - sort of animated if you seqence it right.
By John (soulsolutions) on
Friday, 9 February 2007
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Re: Virtual Earth, Loading your pushpin popup content on demand
How difficult would this be to udpate to version 5? As I am having issues accomplishing this.
By Jeremy on
Wednesday, 9 May 2007
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Re: Virtual Earth, Loading your pushpin popup content on demand
In map load i have created (add pushpins) and same time i add pop(infobox), i didnt understand content on demand i am new to this can us suggest some refference,sample pages... pls...
By venkat on
Thursday, 6 September 2007
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Re: Virtual Earth, Loading your pushpin popup content on demand
This article focused on the V4 API, to see it working in V5 have a look at my most recent Clustering article. The idea of content on demand is that you fetch the content for the popup only when the user hovers over the pin. If you have thousands of pins each with 4KB of content this is a saving of 4MB of data. It fits nicely with the whole concept of VE loading tiles on demand.
By John (soulsolutions) on
Thursday, 6 September 2007
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